![]() * X86 : Refactored retrieval of operand addresses, allowing early detection of writes to immediate values (which are now logged and marked as an opcode-handling failure). * PCI : Move Xbox hardware initialization towards it's own file * Merge pull request #845 from LukeUsher/PCI * Fix merge-conflicts while merging branch upstream 'master' into SmallStuff * Forgot a break, that broke all contiguous allocations. * Prevent zero-alignment (and remove needless newline from EmuWarning calls) * VMManager : Removed XbAllocateVirtualMemoryReal and XbFreeVirtualMemoryReal, instead marked bStub argument as default false. * Kernel : Forward NtAllocateVirtualMemory and NtFreeVirtualMemory to XbAllocateVirtualMemory and XbFreeVirtualMemory. * Merge pull request #905 from PatrickvL/SmallStuff ![]() Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point. Work is currently underway to backport some of the improvements from Dxbx. The project began life as a fork of Cxbx with added 64-bit support. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. ![]()
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